High-Fidelity 3D & Animation

3D Modeling and Animation

Created for games and interactive experiences, our 3D modelling and animation services help Leeds businesses, startups, and studios bring ideas to life with high-quality assets, realistic animations, and production-ready visuals that engage users.

Looking for 3D Modeling and Animation services in the UK? Let’s bring your ideas to life with high-quality, production-ready assets.


1

3D That Tells Stories

Art That Performs

At Uverse Digital, we craft detailed 3D assets and animations that enhance gameplay, storytelling, and immersive interaction. Whether you’re building a stylized indie title, a photoreal XR experience, or cinematic cutscenes, our pipeline is tailored for both creative fidelity and technical precision.


2

Real-time 3D, done right

Game-Ready 3D Assets

We work across the entire 3D asset lifecycle from early sketches and sculpting to rigging, blend shapes, and animation retargeting. Our team ensures each model is optimised for real-time performance, engine compatibility, and platform-specific constraints.

We collaborate with your art and development teams to maintain aesthetic consistency, game-readiness, and integration ease, bridging the gap between concept art and live interaction.


3

From sketch to motion

Art services

  • Character & environment modeling (stylized to photoreal)

  • Texture mapping, PBR materials, and UV unwrapping

  • Rigging, skinning, blend shapes, and retargeting

  • Motion capture clean-up and keyframe animation

  • Engine-ready optimization for Unity, Unreal, and WebGL

  • LOD creation and real-time rendering preparation

Whether you need a hero character, an explorable sci-fi city, or a cinematic animation sequence, our artists bring worldbuilding to life with precision, creativity, and performance in mind.

—  How we work

How we work

Our 3D modelling and animation process

A clear, step-by-step process from first idea to launch and beyond.

01

Brief and references

We agree the style, level of detail, target platform and how many assets you need.

02

Concept and blockout

We create sketches or simple block models for your approval before detailed work begins.

03

Modelling and texturing

We sculpt and model each asset, then add realistic or stylised materials.

04

Rigging and animation

We rig characters and objects and animate them for gameplay, cutscenes or marketing.

05

Optimisation and delivery

We optimise polygon counts and textures for your engine and deliver ready-to-use files.

Software and pipeline

Blender Autodesk Maya 3ds Max ZBrush Substance Painter glTF USDZ Unity Unreal Engine

We work in Blender, Autodesk Maya and 3ds Max, ZBrush for sculpting, and Substance Painter for texturing, with physically based rendering (PBR) materials. Assets are delivered in formats such as FBX, glTF and USDZ, ready for Unity, Unreal Engine, web and AR.

What we create

  • Characters, creatures and animations for games.
  • Environments, props and vehicles.
  • Product models for AR, configurators and marketing.
  • Architectural and interior visualisations.

Timeline and cost

Cost depends on the number of assets, their complexity and whether animation is needed. You get a fixed quote after we review your brief.

Related projects

See our work in action

OPIC3D XR Platform

A 3D video and immersive content platform for web, mobile and XR devices. We built the mobile apps, custom software, 3D platform and XR experiences, including spatial content creation features.

VR Ninja Zombies

A VR zombie survival game with action combat, strategic movement and immersive environments.

Our 3D models and animations also power automotive VR simulations and real estate virtual tours.

Frequently Asked Questions

Characters, environments, props, vehicles and product models for games, XR and marketing.

Yes. We optimise geometry and textures so models look great and run smoothly in real time.

Yes. We rig characters and objects and create animations, from gameplay movement to cinematic scenes.

Yes. We produce high-quality renders and interactive, AR-ready 3D models of your products.

Common formats such as FBX, OBJ and glTF, set up for the engine or platform you use.